CA ↑ 1 ST
Full Power or just under Full Power
Kills Player 2
TA ↓ 4 NT
Full Power
Lands on front post. If opposing player is standing as shown, this will deal 50 damage.
Lands on right side's shelf, right behind the pole.
TA ↓ 5 NT
Full Power
Lands on right side's shelf, right behind the pole.
Destroys bottom rope close to the ledge where many people stand. Especially useful in 1v1 to deal damage while also remaining hidden.
Lands exactly on this ledge. Very useful in 1v1, and it WILL work even if they use a build in front.
Front foot on the very edge of this ledge.
When you aim your mortar, notice how the player's arm rotates. Count 2 full rotations and make sure the resulting position matches what you see in this screen shot. Full Power!
Back foot against the wall.
TA ↓ 2 NT
Full Power
Front foot against the wall.
CA
Full Power
Stand so that when you take out the grenade, the target matches up with the pole as shown.
TA ↓ 2 NT ↓ 1 ST
(Forward Spin)
Full Power
Front foot should be aligned with the thin gray vertical line in the background.
When you aim your mortar, notice how the player's arm rotates. Count 2 full rotations and make sure the resulting position matches what you see in this screen shot. Full Power!
Lands right where the rope meets the wall, as shown. This is a useful reference auto. Once you know this one, you can hit various parts of the middle structure by tweaking it slightly (i.e. aiming a little higher up or moving back a few steps).
Lands right behind pole. Useful because opponents often stand there to fire rockets, snipers, or magnums.
Front foot all the way up against the wall.
CA ↑ 2 NT ↓ 1 ST
Offsetting Shift Ticks may help.
Full Power